Building a Basic Ray Tracer
	This is the CSCI 711 project website for Isaac Banner and Brendan John. 
Throughout the semester we'll be building a basic Ray Tracing framework in Java and posting the results of our checkpoints here.
Jump to a completed checkpoint:
	
	
	
	
	
	
	
	
			Throughout the semester we'll be building a basic Ray Tracing framework in Java and posting the results of our checkpoints here.
Jump to a completed checkpoint:
Checkpoint 7 - Please Add Toner
				In this checkpoint, we implemented both Reinhard and Ward tone reproduction. 
				Here are our Ward outputs: 
				
				
				
				As is common with Ward Tone reproduction, at higher brightness levels the scene becomes washed-out. 
				Next are out Reinhard outputs. 1 nit: 
				
 
				...1000 nits: 
				
 
				...10000 nits?: 
				
 
				You can see why the Reinhard operator is notoriously dark - our scene isn't visible until until 10000 nits. 
				For best results, click on an image to view it full-size.