Building a Basic Ray Tracer
Throughout the semester we'll be building a basic Ray Tracing framework in Java and posting the results of our checkpoints here.
Jump to a completed checkpoint:
Checkpoint 1 - Will it Blend?
				Our initial render was created using Blender : 
				
 
				The following is the data associated with our render : 
				Spheres- 
				     Size: Scaled down on each axis to 0.9 from unit sphere 
				     Location: (-6.16,3.35,6.73)
				     Size: No scaling applied, i.e. unit sphere
				     Location: (-5.07,2.59,3.37)
				Floor- 
				     Size: Scaled on the X Axis by 8.21, not scaled on the Y Axis, scaled by 200.81 on the Z axis 
				     Location: (-5,0.07,-48.93)
				Light Source-
				     Location: (-5.54,6.20,10.57)
				Camera-
				     Position: (-4.98,3.18,13.12)
				     Lookat: (0,0,-1)